Personal Projects

Personal Projects

Houdini Explorations

2019 - 2020

Quixel Megascans

SpeedTree

Redshift

Photoshop

Airship Mountain Scene

Swamp Scene

Straw + Moss Generation and Scatter


Ludum Dare 49

Unstable Maze

Solo Game Jam Project

2021

Goals and Features

Procedural Maze concept

WebGL platform

Unique level every playthrough

Tasks

C# maze generator

Lighting

Models

Menu

Input

Tools

Unity Editor

Jetbrains Rider IDE

Houdini

Photoshop

 
 

Ludum Dare 46

Wanted: Alive!

Collaborative Game Jam Project

2020

Goals and Features

Isometric action game concept

WebGL platform

Four unique levels

Tasks

Level Layout

Game mode integration

Models/Textures (collab)

Lighting (collab)

Explosive barrels

Model Fracturing Tool

Tools

Unity Editor

Houdini

Photoshop

 
 
 
 

Ludum Dare 45

Junker Derby

Collaborative Game Jam Project

2019

Goals and Features

Online Multiplayer Racing concept

WebGL platform

Open world layout

Tasks

Level Layout

Game mode integration

Models/Textures (collab)

Tools

Unity Editor

Houdini

Photoshop

Substance Designer

Junker Derby

Junker Derby

Junker Derby


Ludum Dare 44

Tanemaki

Collaborative Game Jam Project

2019

Goals and Features

Reverse Katamari-like concept

WebGL Platform

Open world layout

Endless play mode

Tasks

Level Layout

Game mode integration

Models/Textures (collab)

Tools

Unity Editor

Maya

Photoshop

Tanemaki

Tanemaki

Tanemaki


Global Game Jam

Homeward Duck

Collaborative Game Jam Project

2019

Goals and Features

First Game Jam

First Unity Project/VR Project

Interactive stand-in-place level layout

Three complete casual-friendly levels

Tasks

Level Layout

Game mode integration

Models/Textures (collab)

Tools

Unity Editor

Maya

Photoshop

 
 

Homeward Duck

Homeward Duck


 
 

ar_turnstile - Game Mod

Solo Project

2015

Goals and Features

Multiplayer Gun Game mode layout

Custom subway models and materials

Lots of custom signage

Tasks

Level Layout

Models/Textures

Lighting

VFX propagation

Audio Soundscapes

Performance and bug fixing

Tools

Hammer Editor

3DS Max

Photoshop

 
 
ar_subway_001_overview0022.jpg

ar_turnstile

ar_subway_rc10018.jpg

ar_turnstile

20180317154232_1.jpg

ar_turnstile


de_nugget - Game Mod

Solo Project

2013

Goals and Features

Multiplayer Bomb Defuse mode layout

Custom casino assets

First Completed Source Engine map

Tasks

Level Layout

Models/Textures

Lighting

VFX propagation

Audio Soundscapes

Performance and bug fixing

Tools

Hammer Editor

3DS Max

Photoshop

 
 
nugget_009.jpg

de_nugget

nugget_004.jpg

de_nugget

nugget_006.jpg

de_nugget


 
UDK-Logo.jpeg
 

Prototype Mission

Solo Project

2012

Unpublished

Goals and Features

Single player mission prototype

Level asset creation from scratch

Tasks

Level Layout

Models/Textures

Kismet scripting

Lighting/VFX propagation

Performance

Tools

UDK (Unreal Engine 3)

3DS Max

Photoshop

 
 
outdoor_001.JPG

Prototype Mission

outdoor_002.JPG

Prototype Mission


 
 

Wake - Game Mod

Solo Project

2009

Published

Goals and Features

Competitive PVP Multiplayer Layout

Wave Defense with AI Controlled Allies

Tasks

Level layout

Game mode scripting and integration

Art/VFX propagation

Lighting

Performance and bug fixing

Tools

Unreal Engine 3

 
 
wake_005.JPG

Wake

wake_002.JPG

Wake

wake_017_lighting.jpg

Wake

wake_008.JPG

Wake

wake_018_lighting.jpg

Wake