About

About

 

Professional background in:

  • Game Design

  • Environment Art

  • Production

  • Quality Assurance

Tools used professionally and for personal projects:

  • Call Of Duty IW Engine

  • Titanfall Engine

  • Unity Engine

  • Unreal Engine

  • Source Engine

  • Houdini

  • Maya

  • Blender

  • 3DS Max

  • Photoshop

  • Substance Designer

  • Substance Painter

  • Marmoset Toolbag

  • Quixel Mixer

  • World Machine

  • Microsoft Visual Studio

  • Jetbrains Rider

  • Visual Studio Code

  • Sublime Text

  • Perforce

  • Github

  • Jira

  • Devtrack

  • Confluence